Realm-W AAapplRwKrtAIN.tver.code.datakcodemcodeccodecodecode)codecodecode code code code code |code lecode =tAIB =tAIB @'tFRM @MBAR ATalt CTalt DTalt DrTalt DtFRM DtFRM EtFRM GtFRM I-tFRM- KtFRM@ O3tFRM] TtFRMg VmtFRM YtFRM \tFRM ] tFRM ^tFRM gtFRM jtFRM ktFRM otFRM q Tbmp tWTbmp uTbmp ETbmp GTbmp Tbmp uTbmp Tbmp Tbmp! Tbmp Tbmp Tbmp" Tbmp# QTbmp$ Tbmp% Tbmp& Tbmp' Tbmp( _Tbmp) Tbmp* ITbmp+ Tbmp, /Tbmp- Tbmp. #Tbmp/ Tbmp0 Tbmp1 Tbmp2 Tbmp3 {Tbmp4 Tbmp5 wTbmp6 Tbmp7 uTbmp8 Tbmp9 YTbmp: Tbmp; 3Tbmp< ßTbmp= Tbmp> ăTbmp? Tbmp@ ŅTbmpA #TbmpB ƷTbmpC UTbmpD TbmpE UTbmpF TbmpG STbmpH TbmpI STbmpJ TbmpK QTbmpL TbmpM GTbmpN ̿TbmpO 'TbmpP ͥTbmpQ TbmpR ΑTbmpS TbmpT sTbmpU TbmpV MTbmpW зTbmpX +TbmpY џTbmpZ Tbmp[ ҅Tbmp\ Tbmp] qTbmp^ Tbmp_ ԍTbmp` Tbmpa աTbmpb Tbmpc ֍Tbmpd Tbmpe יTbmpf %Tbmpg صTbmph /Tbmpi ٫Tbmpj 1Tbmpk ڳTbmpl ;Tbmpm ۷Tbmpn ;Tbmpo Tbmpp }Tbmpq Tbmpr ދTbmps Tbmpt ߁Tbmpu Tbmpv Tbmpw Tbmpx Tbmpy Tbmpz oTbmp{ Tbmp| iTbmp} Tbmp~ Tbmp -Tbmp Tbmp Tbmp ITbmp Tbmp Tbmp 'Tbmp yTbmp Tbmp %Tbmp Tbmp Tbmp 5Tbmp Tbmp Tbmp Tbmp Tbmp Tbmp Tbmp Tbmp Tbmp %Tbmp _Tbmp Tbmp Tbmp UTbmp Tbmp Tbmp Tbmp =Tbmp wTbmp Tbmp Tbmp 9Tbmp sTbmp Tbmp Tbmp 3Tbmp Tbmp Tbmp Tbmp kTbmp Tbmp Tbmp YTbmp Tbmp Tbmp Tbmp UTbmp Tbmp Tbmp Tbmp QTbmp Tbmp Tbmp Tbmp KTbmp Tbmp Tbmp Tbmp oTbmp Tbmp Tbmp [Tbmp Tbmp Tbmp Tbmp MTbmp Tbmp wTbmpTbmpTbmpTbmpKTbmpTbmpTbmpQTbmpTbmp!TbmpTbmp TbmpTbmpTbmp!TbmpeTbmpTbmp9Tbmp 'Tbmp Tbmp uTbmp Tbmp Tbmp ?Tbmp qTbmp Tbmp Tbmp ]Tbmp.Tbmp/eTbmp3Tbmp4GTbmp5_Tbmp5Tbmp71Tbmp8)Tbmp8Tbmp9eTbmp9Tbmp:{Tbmp:Tbmp;WTbmp;Tbmp<[Tbmp[Tbmp>Tbmp?-Tbmp?Tbmp@7Tbmp@TbmpA;TbmpATbmpBTbmpBTbmpCTbmpDTbmpETbmpFTbmpGOTbmpHKTbmpIsTbmpJwTbmpKTbmpLTbmpMTbmpNTbmp PTbmp Q#Tbmp ROTbmp SUTbmp TqTbmpUsTbmpVTbmpWTbmpXTbmpYTbmpZTbmp[3Tbmp\Tbmp\Tbmp]Tbmp^7Tbmp_ Tbmp_Tbmp`Tbmpa7Tbmpb TbmpbTbmpcTbmp d1Tbmp!eTbmp"eTbmp#fTbmp$g7Tbmp%hTbmp&hTbmp'iTbmp(jQTbmp)kTbmp*k!Tbmp+kATbmp,kaTbmp-kTbmp.kTbmp/kTbmp0kTbmp1lTbmp2l!Tbmp3lATbmp4laTbmp5lTbmp6lTbmp7lTbmp8lTbmp9lTbmp:mTbmp;m1Tbmp<mMTbmp=miTbmp>mTbmp?mTbmp@mTbmpAmTbmpBqiTbmpCrTbmpDrTbmpEt TbmpFtTbmpGuCTbmpHvTbmpIvTbmpJwKTbmpKxTbmpLxTbmpMyTbmpNzTbmpO{TbmpP|OTbmpQ|TbmpR}qTbmpS~_TbmpTeTbmpUETbmpV-TbmpWTbmpXTbmpY1TbmppTbmprTbmpu5TbmpwiTbmpyTbmp{Tbmp}=TbmpTbmpTbmpTbmpiTbmpTbmpTbmp!Tbmp_TbmpTbmpTbmp TbmpOTbmpTbmpZTbmp[Tbmp\7Tbmp]QTbmp^kTbmp_Tbmp`TbmpaTbmpbTbmpcTbmpdTbmpeTbmpfYTbmpgTbmphTbmpiTbmpj TbmpkGTbmplTbmpm[Tbmpn5Tbmpo TbmppTbmpqTbmprTbmpsTbmptTbmpuTbmpv?TbmpwTbmpxTbmpyTbmpzTbmp{Tbmp|Tbmp}Tbmp~=TbmpeTbmpTbmpTbmpTbmp?TbmpTbmpTbmpSTbmpTbmpTbmpTbmpSTbmp+TbmpTbmp]TbmpTbmpTbmpTbmpTbmp'TbmpTbmp#TbmpTbmpTbmp%Tbmp;TbmpTbmpTbmpTbmpKTbmpTbmpTbmpgTbmpTbmpTbmpaTbmpTbmpíTbmp?TbmpTbmpťTbmpTbmpTbmpTbmpTbmpTbmpATbmpͥTbmpTbmpTbmpЭTbmpyTbmp!Tbmp%Tbmp TbmpTbmp!TbmpTbmpTbmpTbmpTbmpMTbmpܷTbmp]Tbmp Tbmp+TbmpqTbmpTbmpTbmpETbmpTbmpcTbmp TbmpTbmpTbmp]TbmpTbmpTbmpTbmp{Tbmp5TbmpTbmpcTbmpTbmpTbmpmTbmpwTbmpTbmpaTbmpTbmpwTbmp Tbmp Tbmp Tbmp TbmpTbmpTbmpTbmpTbmpTbmpTbmpTbmp}TbmpeTbmpSTbmpTbmpTbmpTbmpSTbmpTbmpTbmpTbmpTbmpTbmpTbmp Tbmp!Tbmp"Tbmp#Tbmp$Tbmp&Tbmp&Tbmp'Tbmp(Tbmp)Tbmp*Tbmp+=Tbmp, Tbmp,Tbmp-Tbmp.'Tbmp.Tbmp/Tbmp0Tbmp1Tbmp39Tbmp4kTbmp5/Tbmp 6Tbmp 6Tbmp 7Tbmp 8Tbmp 9Tbmp;TbmpTbmp?TbmpAKTbmpATbmpBsTbmpBTbmpCqTbmpD'TbmpDTbmpEaTbmpF-TbmpFTbmpGTbmpHITbmpHTbmp IqTbmp!J9Tbmp"KTbmp#KTbmp$LTbmp%LTbmp&M1Tbmp'MTbmp(NsTbmp)NTbmp*OiTbmp+PTbmp,PTbmp-PTbmp.QTbmp/RTbmp0RTbmp1STbmp2STbmp3T!Tbmp4TcTbmp5TTbmp6U_Tbmp7UTbmp8V+Tbmp9VsTbmp:VTbmp;WTbmp<WTbmp=WTbmp>X7Tbmp?XTbmp@Y%TbmpAYTbmpBZ1TbmpCZTbmpD[TbmpE[TbmpF\7TbmpG\TbmpH]-TbmpI]TbmpJ^1TbmpK^TbmpL^TbmpM_UTbmpN_TbmpO`TbmpP`TbmpQa}TbmpRbTbmpSbTbmpTcaTbmpUd TbmpVdTbmpWeTbmpXf'TbmpYfTbmpZgOTbmp[h Tbmp\hTbmp]iTbmp^iTbmp_iTbmp`jTbmpakITbmpblTbmpcmTbmpdmyTbmpen TbmpfnTbmpgoTbmphp;TbmpipTbmpjqmTbmpkrTbmplrTbmpms_TbmpntTbmpotTbmppuQTbmpqvTbmprvTbmpswwTbmptx TbmpuxTbmpvyKTbmpwyTbmpxz}Tbmpy{Tbmpz{Tbmp{|oTbmp|}+Tbmp}}Tbmp~~TbmpTbmpTbmpTbmp_TbmpTbmpTbmpTbmp)TbmpTbmp-TbmpTbmp[TbmpTbmpTbmpsTbmpTbmpTbmpuTbmpTbmpTbmpWTbmpTbmpITbmpTbmp?TbmpTbmp-TbmpTbmpTbmpsTbmpTbmp1TbmpTbmpTbmpuTbmpTbmpTbmpCTbmpTbmpMTbmpTbmp'TbmpTbmpTbmpKTbmpTbmp=TbmpTbmpTbmpTbmpTbmpeTbmpTbmp%TbmpiTbmpTbmpTbmpKTbmpTbmpTbmpqTbmpTbmp3TbmpTbmpTbmpTbmpTbmpsTbmpTbmpoTbmpTbmpYTbmpTbmp!TbmpsTbmpTbmpTbmpTbmpTbmpYTbmpTbmpATbmpTbmpGTbmpTbmp)TbmpTbmpTbmpCTbmpTbmpTbmpKTbmpTbmpTbmp{TbmpTbmpKTbmpTbmpTbmp}TbmpTbmpQTbmpTbmp'TbmpTbmpTbmp]TbmpTbmp+TbmpTbmp TbmpwTbmpTbmpITbmpTbmpTbmpTbmpTbmpTbmp7TbmpsTbmpTbmpTbmpGTbmpTbmpTbmpTbmpCTbmpTbmpTbmpTbmpQTbmpTbmpTbmpTbmp[TbmpTbmpTbmp Tbmp wTbmp Tbmp Tbmp CTbmpTbmpTbmpTbmpGTbmpTbmpTbmp)TbmpiTbmpTbmpTbmp-TbmpoTbmpTbmp TbmpITbmpTbmpTbmpTbmp KTbmp!Tbmp"Tbmp#'Tbmp$gTbmp%Tbmp&Tbmp''Tbmp(kTbmp)­Tbmp*Tbmp+QTbmp,ÑTbmp-Tbmp.Tbmp/QTbmp0ėTbmp1Tbmp21Tbmp3}Tbmp4ŻTbmp5Tbmp69Tbmp7wTbmp8ƯTbmp9Tbmp:Tbmp;STbmp<Tbmp= Tbmp>]Tbmp?ȟTbmp@TbmpA#TbmpBeTbmpCɝTbmpDTbmpE TbmpFETbmpGʿTbmpHTbmpI_TbmpJ˟TbmpKTbmpL#TbmpMeTbmpN̝TbmpOTbmpP TbmpQATbmpRͳTbmpSTbmpTYTbmpUΛTbmpVTbmpWTbmpX_TbmpYϗTbmpZTbmp[Tbmp\?Tbmp]йTbmp^ Tbmp_aTbmp`ѣTbmpaTbmpb+TbmpcmTbmpdҥTbmpeTbmpf#TbmpggTbmphӫTbmpiTbmpj3TbmpkqTbmplԭTbmpmTbmpn7Tbmpo}TbmppTbmpqTbmprATbmpsTbmptTbmpuTbmpvMTbmpwדTbmpxTbmpyTbmpzUTbmp{ؗTbmp|Tbmp}Tbmp~_Tbmp٣TbmpTbmpTbmp[TbmpڟTbmpTbmp'TbmpkTbmp۩TbmpTbmp)TbmpoTbmpܵTbmpTbmp?Tbmp{TbmpݹTbmpTbmpETbmpމTbmpTbmpTbmpQTbmpߑTbmpTbmp9TbmpTbmpTbmpCTbmpTbmpTbmp;TbmpTbmpTbmpMTbmpTbmpTbmpYTbmpTbmpTbmpTbmpTbmp;TbmpTbmpTbmpeTbmpTbmp+TbmpTbmpTbmpOTbmpTbmpTbmpqTbmpTbmp3TbmpTbmpTbmpmTbmpTbmp'TbmpTbmpTbmpQTbmpTbmpTbmpuTbmpTbmp=TbmpTbmpTbmpuTbmpTbmp!TbmpiTbmpTbmpTbmp9TbmpTbmpTbmpTbmpeTbmpTbmpTbmpOTbmpTbmpTbmp-TbmpTbmpTbmp%TbmpuTbmpTbmpTbmp_TbmpTbmpTbmpITbmpTbmpTbmp9TbmpTbmpTbmp+TbmpsTbmpTbmpTbmpkTbmpTbmpTbmpCTbmpTbmpTbmpTbmpYTbmpTbmpTbmp?TbmpTbmpTbmp)TbmpwTbmpTbmpTbmpYTbmpTbmpTbmpITbmpTbmp Tbmp 5Tbmp yTbmp Tbmp Tbmp kTbmp Tbmp Tbmp YTbmp Tbmp Tbmp =Tbmp Tbmp Tbmp 5Tbmp Tbmp Tbmp  Tbmp  Tbmp  Tbmp  Tbmp  Tbmp  Tbmp ?Tbmp Tbmp Tbmp ;Tbmp Tbmp Tbmp Tbmp Tbmp Tbmp gTbmp !Tbmp "Tbmp #Tbmp $Tbmp %Tbmp &Tbmp 'Tbmp (Tbmp )Tbmp *ETbmp +Tbmp ,Tbmp - Tbmp .!WTbmp /"ATbmp 0#Tbmp 1$+Tbmp 2$Tbmp 3%uTbmp 4&Tbmp 5'Tbmp 6(Tbmp 7*Tbmp 8+Tbmp 9,Tbmp :,Tbmp ;-Tbmp <.{Tbmp =/{Tbmp >0=Tbmp ?0Tbmp @1Tbmp A3Tbmp B4Tbmp C5%Tbmp D5Tbmp E6ETbmp F6Tbmp G7ITbmp H8Tbmp I8Tbmp J9_Tbmp K9Tbmp L;Tbmp M<=Tbmp N=oTbmp O>Tbmp P?Tbmp Q@Tbmp RAOTbmp SBTbmp TBTbmp UCTbmp VDTbmp WE%Tbmp XF#Tbmp YG!Tbmp ZH5Tbmp [IQTbmp \JTbmp ]JTbmp ^KTbmp _KTbmp `LCTbmp aM#Tbmp bMTbmp cNTbmp dO=Tbmp eP[Tbmp fQeTbmp gRyTbmp hS]Tbmp iT3Tbmp jTTbmp kUTbmp lV[Tbmp mW1Tbmp nWTbmp oX[Tbmp pYTbmp qZETbmp r[cTbmp s\!Tbmp t\Tbmp u]Tbmp v^aRealm Walker3.10.01HzNuNV/ $n gA$Jn o/ N XO J$_N^NuNVAN^NuNV//(."n n R`gpr@0` JgSfp(*N^NuNVH<. :.xtJFlDFxJElDEt00F"=A02Ē@=A n LpN^NuNV -"pѪ `6p Ѫ `.pѪ `&pѪ `\ `p0+r ЁѪ `0<` j 0@L N^Nu o0/NHNuHNuINuINuJNuJNuKNuKNuNVH8&n(. (k8 D P6g D$L:0@g$8<v<0Dg Y0C ' SCL Cl0@g"xv<0Dg Y0C 'SCL Cl0@<g&8< v<0DgQY?/ N"\OSCL Cl'T8A'H< lLxN^NuNVH0&n(.  fF&pn A` QA $H0.U@gU@g*HH`00j `( `$$k8EH0.U@g U@gHH`0R ` L N^NuNVH8&n$n -mb mb|@(j f / / N|(H/ / NJOfNP`>0@ @b~@0;Nr(Rr Lrrr$rZ& ?< C"k8 (A/ C hNp Ѫ \O`.& ?< C/(/ NJO g?< C"k8 (A/ C h N\OpѪ `& ?Nuv` DfHzHzNuv` -fJ?*?*HzHz@NuXOf, -f$ m|2oB-ArHP` NXONOu @fH0*mn<0*mn0/ HzHz'Nu XOg;j|.;j|0B'Hm(` Nv\O`/-` NvXO`?*` NvTO` jf?</-` N&H/ ?*` N;jnO `hHmit` N -XOf0AHP` NB-Hmd HzHzNuPO -f8 m|2o0B-ARHP` NHmd HzHzNuPO` NLJ-cf&?<NO?<NO?<NO?<NOPO`?<NO?<NO?<NO?<NOPO`xHzHz$Nu`f -f$ -f m|2oHzHz1Nuv`:Hmit` NSXOf NOsfHmit` NXOL N^Nu Auto resting pause, press rest again to continue Spell cast aborted Auto resting pause, press rest again to continueNVhH0A Chpc"Q n6(?NOo$HA-P-hTO0@g`@#g@ gQ@g\@g@kg@ g@g@"g@g4]@g@g@ gN`/ ` N@JXOgJf.HzHz ^Nuf0B'HzHz NupTO`6Hmd HzHzRNuXOHxNOHzN/-NOO `/ ` N@` Hm/ NO/ ` NO`/ ` N@?</ ` N&HHnhNOXO?Hnh/ NO]?</ NO6?/ NOy` Hm/ NONOs//<` NNOs//<` N/ ` NO<`/ ` N@` Hm/ NO?</ ` N&H -OfAhHP/ NOPO`AlHP/ NOPO?<z/<\?-j/ ` N:/ ` NO`rHxNO/ ` N@` Hm/ NO` NTO`0HxNO/ ` N@` Hm/ NO` NfO`HxNO/ ` N@6-P CPOf` Hm/ NOPO` Cf6/</</ ` N:` Hm/ NOO` Cf4/</</ ` N:` Hm/ NOO`v CfpHn/ NO{YnYn0m @=@GGp"mH@6/<??./ ` N:` Hm / NOO/ ` NXO`HxNO/ ` N@` Hm/ NO/ ` NO`jHxNO/ ` N@ m|"POf`Hn/ NO{YnYn0m @=@GGp"mH@6/<FJ??./ ` N:O` Hm/ NO/ ` NO `HxNO/ ` N@6-b CPOfbHn/ NO{YnYn0m @=@GGp"mH@6/<K??./ ` N:O`f Cf`Hn/ NO{YnYn0m @=@GGp"mH@6/<Z??./ ` N:O` Hm/ NO/ ` NO `HxNO/ ` N@` Hm"/ NOO`r/ ` N@` Hm(/ NO/ ` NO`8/ ` N@` Hm./ NO/ ` NOpL N^NuThis field holds the status of your entries or reports messages. Enter -? or -help to see a list of options (with the dash). This is not where you register the game. To register please open the file menu and select the 'Help' option then select 'Register'.Turn Auto Rest OffTurn Auto Rest OnNVH -gNOr2p0/HnNONOsPOf HxNOXO nfHnNXO`j nfP8.0@gD6. Ce Cc C f. Ce( Cb"0@fHnHzHz.NuXO` nf nfEE RfHzHzNu`NOgHzHzhNu` RfHzHzNu`NOgHzHzNu` RfHzHzXNu`hNOg\HzHz:Nu`JHnNOJXOg nf4NOu @g* nf<HzHzNuTO` HnNOXO nf@LN^NuNV?</-NO?</-NONOu @O fh n0(@gS@gS@g*S@g8`LHzHzNu`:HzHz 0Nu`(HzHz Nu`/.HzHzNuXON^NuNVA.HPBgNOEJ\Of ?<NOTO` ?<NOTONjN^NuRealmWalkerDBNVHn` NhNOu @XOf -|&fHm(` N|XO -qf$ -pf?;| @;|!Bpm,;@\;|D;|F;|'H;| J;|L;| N;|'P;| R;|)T;| V;|'X;| ZB-^Hn?</6-Cm60m@n,p`*6-Cm 0m@n6-Cm0m@np`pL8N^NuNVH4-bfp`:r>-l:. <SF`$t GABep B@b n n0R@`RAFcpLN^NuNVH8.6. <-0R@=@^@=@:-0T@=@pn=@p F=@p n=@p E=@p n=@pF=@p n=@p n=@pF=@p n=@0V@=@p n=@p n=@pE=@p n=@~Fp G=@0R@=@p n=@0^@=@|E:^EJ-`fD|` -fB-AHP` NXOHmd HzHzNuXO`XnoTnlNnoHnlB -fB-AjHP` NXOB-`Hmd HzHzNuXO`no&nl nonlHzHzFNu`Ҷno&nl nonlHzHzNu`no$nlnonlHzHz2Nu`zno$nlnonlHzHzNu`PGo$nlnonlHzHz$Nu`(Go$nlFoEl/. HzHzNuXOLN^Nu Auto resting pause, press rest again to continue Auto resting pause, press rest again to continueNVNOu @fzBgHm` NS\Of^ -f$Bm|2B- B-ALHP` NXO?<Hm(` NpBgHm` NO N^Nu Auto resting stoppedNVNOu @fzBgHm` NS\Of^ -f$Bm|2B- B-ALHP` NXO?<Hm(` NpBgHm` NO N^Nu Auto resting stoppedNVNOu @fzBgHm` NS\Of^ -f$Bm|2B- B-ALHP` NXO?<Hm(` NpBgHm` NO N^Nu Auto resting stoppedNVNOu @fzBgHm` NS\Of^ -f$Bm|2B- B-ALHP` NXO?<Hm(` NpBgHm` NO N^Nu Auto resting stoppedNV/NOu @ffBgHm` NS\OfH - Ff,ABHP` N` NXO`J-f?< Hm(` Np\O`6-|2f4J-f.?< Hm(` NpRm|2|| \O` Cf< -f4AHP` N?< Hm(` NpO `Z CoB -f:B-Bm|2AHP` NB- Hmd HzHz|NuPO` Co J-f|BgHm` N\O&N^Nu You can not rest in the air You begin auto resting! Auto resting stoppedNV/ $nBgHm` NS\Of| -f8 m|2o0B-AlHP` NHmd HzHzNuPOBgHm` NNO,45|5|H / NOHxNOO$_N^Nu Auto resting pause, press rest again to continueNV/ /A-P-hHnNO/NOVtNOp;@`tNOp;@n6. CPOf nfHzHzNu`( Cn no/./.HzHzrNuPOHmd HzHzNu -XOfT;|iB-_?<NOo$H/ ` N@/ ` N` HmNOs/NOB-O&$_N^NuNVHBnA-P-hA-P-h6- m 0- m Y@;@ 0W@;@ ;| ;| ;| f;|h;|;|~BnBn=|=|Hn/-NOB'/-NOHnB'/<NO+HJnOg?<` NXBnTO6- l8m Bm 0m ;@ 6- l8m Bm 0m ;@ 8-  mP6(0mfCo:m 0mf;@ 0m ;@ 8-  mP6(0mhCo:m 0mh;@ 0m ;@ ?</-NO6Bn=|~=|=|"Hn?/-NO?</-NO6/<~?/-NO;|~Hmi` NJO$f(Hmi` N|JXOf0-mW@;@;|$;|,;|4;|?j;m\EE8<A-P-h0- m =@0- m =@vDHÇ0mh=@0E(0mffJng;Df;Ch D l;| f Cl;|hpf;@ph;@ mm mn;| mm mn;|?-?-??` NR6p"m4Hn/-NO4B'/-NOHnB'??NO+HJnO g?<` NXBnTO0mf(0.D;@ 0mh&0.C;@ ;D ;C 6- l8m Bm 0m ;@ 6- l8m Bm 0m ;@ 8-  mP6(0mfCo:m 0mf;@ 0m ;@ 8-  mP6(0mhCo:m 0mh;@ 0m ;@ ?</-NO6Bn=mpm=@=|"Hn?/-NO?</-NO6?-0-Q@??/-NO0-m(U@;@$mS@;@Hmi` NJO$f*Hmi` N|JXOf0-mS@;@`0-mm(W@;@8-,0-m0S@;@,6D0-m8U@;@40-:*Fm,0mB@n" -^f?HzHz NupTO`ظmmJ0-m@n><-:*Fm20m@n(??N: XOf/ ?*?*NPO`8*mmd0-m @nX:-8*EmL0m"@nBHmi` NpSXOf(NOsfHxNO;|P?<NOp\O`8*mmT0-m@nH:-8*Em<0m @n2Hmi` NvSXOfHxNO?<NOp\O`8*m$m@0-$m(@n4:-&8*Em(0m*@nHzHzHNu fp`r:*m,mF0-,m0@n:<-.8*Fm.0m2@n$??HzHz0Nu XOf`"?</-` N\O/NOSXOf8* Dm D>n jpmp`8*mDm0-DmH@n:-F8*Em0mJ@nHmi` N^SXOfnHmd HzHz,Nu0m /0m /AHPHnNO/< AHP` N/<Hn` NpO$`"8*mLm0-LmP@n:-N8*Em0mR@nHmi` NdSXOfjHmd HzHzpNu/- /- AHPHnNO/<A"HP` N/<Hn` NpO$`j8*mTm0-TmX@n:-V8*Em0mZ@nJm`~gHmi` NjSXOf;m`~ &Hmd HzHzNupB`~E(E0j$/0j"/AnHPHnNO/<AvHP` N/<Hn` NpO$`:*8 Dm D nx?*?N8XOgh?Hmh` NHxNO?<NOo$H/ ` N@` Hm/ NONOs/` NpO`LxN^Nuremaining: %lu out of: %luYour Hit Pointsremaining: %lu out of: %luYour Mana Points remaining: %lu out of: %luTarget's Hit PointsNVHmi` N|JXOfp`;|P?<NOpN^NuNVlH88.6. AP-P-hAJ-P-hAD-P-hA>-P-hA8-P-hA2-P-hA,-P-hA&-P-hHmi` NJXOfp`=m,l:.lTE=EEE0-.T@4AA-H0 AA-H0 =E=REEpn4AA-H0 AA-H0 =E=REEpn4AA-H0 AA-H0 =E=REEpn4AA-H0 AA-H0 =E=REEpn4AA-H0 AA-H0 =E=REEpn4AA. G0 II8 =E<AA-H~pF0GG6 EE4 0.lR@=@:AA-HpE0AA-H0 AA-H0 -fA6HP` NB-XOHmb` NSXOf^:-4EmP0m0@nF8-6Dm>0m:@n4B'Hmb` NHmd HzHzzNupO `dp`^=nnnnm^ n0.nP@nP n=PpnpmB n0.pP@n4<Hmb` NHmd HzHzzXNuO `=nrnrm@ n0.rP@n2nm, n0.P@n?<Hmb` N\O`=ntntm@ n0.tP@n2nm, n0.P@n?<Hmb` N\O`Z=nvnvm@ n0.vP@n2nm, n0.P@n?<Hmb` N\O`=nxnxm@ n0.xP@n2nm, n0.P@n?<Hmb` N\O`=nznzm> n0.zP@n0nm* n0.P@n?<Hmb` N\O`v=n|n|m4 G0.|P@n(Fm$0T@n?<Hmb` N\O`6<.Fm.0S@n&Em"0R@n?<Hmb` N\OpLN^Nu Spell cast abortedNV/ /6.m> C n&B-^0-bS@?Hmb` N\O` Cnd0-bS@HЀA(A;hcbB-b?<NOo$H/ ` N@/ ` N` HmNOs/NOO`8B-^0-bS@HЀA(A1|c;|bHmd HzHzw&NuXO&$_N^NuNV?<Hm` NS\Of4?< Hm(` Np?<Hm` NO N^NuNV -BBBFBJBNBRBVBZB^BbBfBj?<t// NO"/ NOa?<u/v0C A$h g/ NOXORC C oJn o/ HzHzpNuXO KL N^NuNV/ $n?<B/<d /< ` N%H?<Hx/<d /< ` N%H?<Hx/<d /< ` N%H"?<Hx/<d /< ` N%H&?<Hx/<d /< ` N%H*?<Hx/<d /< ` N%H.?<Hx/<d /< ` N%H2?<Hx/<d /< ` N%H6?<Hx/<d /< ` N%H:?<Hx /<d /< ` N%H>O$_N^NuNVH0$n6. JPf6 RJhfHm(` NXO`Hm(` NXOJCg C gHmit` NXO` C fv / HzHzeNu XOgHmfb` N?/ HzHzWNu/ HzHzgNu OgnHm(` N0SXOgR/ HzHz\Nu XOf?Hmh` N\OJCg6 C g R1CHmfz` N8Hmfz` N POJCg( RJhg C gJ-bf/ HzHzfNuXOJCg/ HzHz\NuXO/ HzHz1xNu XOgJCgHm(` NfZJ-sf,?</-???< ` N|sO `(?</-???<!` NB-sO L xN^NuNVA8-P-hBnBn=m=mB'BHn/-/-NO N^NuNVJH8$n(R:,0E& rBHzHzvNu&@A?( ?<` N>xB.|Bd(R0,l\=@0- mb=@A ^Clpc"QACp1"Q(R0,l\H/tNO-@0,ll\??<` NHXO/tNO-@hHmc` NXO??<` NHXO/tNOXO//<@/.ht1NOPO/t.NOPO//.t.NO-@(RlOoBl` tA6( /<` N=@T/<(` N=@V/<2` N=@X RABh R1E nTO f~/<@/.t1NOPO/tNOXO??<` NHXO/tNO-@d|p RA(h XOg2/.dtNOXO?/.tNOXO?/ A HPHnlNOO`./.dtNOXO?/.tNOXO?A HPHnlNOO /.d/.t.NOPO/tNOXO??Hmfz` Nb/.d/.t.NO-@JnOot R8(ָnlh0.Dno00.D?A HPHnNO R1nHnHnlNOO`,?.A HPHnNO R0.hHnHnlNOOxJf" nVfA HPHnlNOBBdxPO/.hHnnt NOPO/(/(//.tNOXO?<?/ ` NdPO/AHPHnlNOO`$/.tNOXO?AHPHnlNOO `|/.tNOXO?<?p RA/(` NdPO/AHPHnlNOJnOot R8(ָnlh0.Dno00.D?ArHPHnNO R1nHnHnlNOO`,?.AHPHnNO R0.hHnHnlNOO/.tNOXO??Hmfz` NbPO f ?<Hmfz` NV@PO .f0C. rHzHzNu((RAH hf f rBHzHzNuAJh "gjAA -HL/.2P/ tNOXO/t.NOPO/tNO nL0<? RAH/(` NdPO/AHPHnlNOOHmi` NSXOfbB/.dtNOJPOg0/.dtNOXO?/.tNOXO?A@HPHnlNOO ` /.tNOXO?A(HPHnlNOO /.dtNO=@J/.tNOnJ8?<?Hmi` NAClOgHnl` NXO .fp(RI lfn fh<?/,` NdPO/ RA?( AvHPHnlNOHmi` NJOfHnl` NXOJDo?/ HzHzd8Nu\OLN^Nu WOW, You Got a perfect hit on the %s for %d damage + %d bonus damage WOW, You Got a perfect hit for %d damage + %d bonus damage. Vampiric leach return, +%d HP's back (max HP achieved). Vampiric leach return, +%d HP's back Oops, You missed so bad you hit the ground You got a small hit on the %s for %d You nicked the %s for %d You grazed the %s for %d You slightly grazed the %s for %d You missed the %s NICE, You hit a vital organ on the %s for bonus damage of %d NICE, You hit a vital organ for bonus damage of %d You hit the %s for %d damage. Vampiric leach return, +%d HP's back (max HP achieved). Vampiric leach return, +%d HP's back %s dodged your attack p %d+%d p %d You took %d burn damage hitting a %sNVH8$nBHBDB&R0+k\=@mhC2 mP:(4SB0FBmp`,0-hS@H@lRQp`0R@Eo BgRQp`RSpLN^NuNV/ / n(PC2np`.G0S@l JAgSQp`0-fS@H@oSQp`SSp&_(_N^NuNVH n(PG8<mfC4 mP:(0S@2D@mp`.8-fSD0D @lRQp`0R@Eo DgRQp`RSpLpN^NuNVH0&n$S8*j6*j|z0. S@gS@gS@gS@g`<SF:`<RF:`<:SE`<:RE??/-P` N>?Hm(` N28??/ HzHzhNuOf( Df" - FfAHP` NvXOJf DfvJfD Dg Df8 - Ffv`,???Hm(` NB O fv`vJf J- Ff?Hm(` N \OJf2J- Ff,??Hmhd` NR> GPOg S1Gp`NJ- Ff DfHm(` NNXOJ- Ff$ Dm D n?Hm(` NT\OL N^Nu You can not fly over the top of this objectNVH>. <.r- F n&P(K4+`6pBCi f&i f p A hg g7Ap`RABopLN^NuNV"n Q2(h0(h| QJhf:hmhnhm hnB(`hmh nh"m h$nB(N^NuNVH0&n8. 6-b`0pE(EjFgjHf?/ HzHz>5k@@5kBBkDD5kFF5kHH5kJJ5kLLRCmboJ.f?Hmh` N6pE(E jF\OfT?Hmh` N6 C\Of?<` NXTO`8?Hmh` N\O`Z jHfR?Hmh` N6 C\Of?<` NXTO`?Hmh` N\O?Hmh` N\OpbA(ABhpbA(ABh@pbA(ABhBpbA(AB(DpbA(A1|FpbA(A1|HpbA(ABhJpbA(ABhLSmbL N^NuNV/ $nHmi` NXJXOgT R (ZFf&?<?-?-/*6` NO `$?<?-?- /*2` NO $_N^NuNVHmi` NpJXOg$?<?-?- n/(:` NN^NuNVpH0&nACppc"Q$SEZHJRoSR S6(ZJ`h8SD$SEHEZPJRoSR SAHJhZPnB?AHPHnpNOHnp` N0S@?Hmhd` NpOSCJCnL N^NuQuest number %d in your currently running quest list has timed out.NVH0&nHxNO S6(\`XO`B8SD$SEHE\fJRoSR SAHJh\fn0S@?Hmc` N\OSCJCnHxNOXOL N^NuNVAzC""20. @bF@0;N: 4H\p*A@HPHnNOPO`A2HPHnNOPO`A$HPHnNOPO`AHPHnNOPO`AHPHnNOPO`AHPHnNOPO`AHPHnNOPO`AHPHnNOPO`|AHPHnNOPO`jAHPHnNOPO`XAHPHnNOPO`FAHPHnNOPO`4AHPHnNOPO`"AHPHnNOPO`AHPHnNOPOAvCg nC fN^NuToothFangClawHeadToeFingerEyeArmLegNoseEarFootSkinHideJawNVH $nvx`pA(A0(bv @ bJ@0;N@"&*.26:@@>v`"v`v`v`v`v`v` v`v`v ?<p ml??<p0A/(` NRDO 0-bS@@o`LN^NuNV/ACp,2QJmbfp`dSmb6-bg,?AHPHnNOHn` NpO`.AHP` N/.HzHzHNupPO&N^Nu Town Portal in progress. It will take %d more rounds Spell Town Portal has taken effect. You have been returned to town.NV//J-cg"Jm>f0- m  @f0- m  @gp`AHP` N0mh(0-cD;@ 0mf&0-cC;@ ;D ;C 6- XOlm Bm 6- lm Bm 6- mh C5opCm p5mh;@ 6- mf CDopCm pDmf;@ B-cHmd HzHzdNupXO&(N^Nu Return portal activated. You have been transported to your last teleportation spell use location.NV/Jm>f0- m ;@c0- m ;@c`Hm(` N6XO|c;|fn;|fp;| ;| ;| B- ;| ;| Bm|2B-Bm 6- `?Hmfz` N>SC\OJCnBm Bm>Hmh` NHm(` NHmd HzHzNuO &N^NuNVNOu @f Bg/.N\ON^NuNVH8$nvHmi` NJXOgR&R0k/HntNOPO/(/(0k/HntNOPO/(/(Hnt6NOO/(/(B/<@YHnt4NOB/<@4/./.t(NOJO$gv`BB/<@D/./.t(NOJOgv` B/<@Q/./.t(NOJOgvJCo8*z DmRC DmRC DmRC Cm Cn?/ HzHz\Nu\Ox`>0D, rBHzHzPNuA&H0k /HntNOPO/(/(0k /HntNOPO/(/(Hnt6NOO/(/(B/<@YHnt4NOB/<@4/./.t(NOJO$gv`BB/<@D/./.t(NOJOgv` B/<@Q/./.t(NOJOgvJCo4 r4HzHzPNuA:( EmRC EmRC EmRC Cm Cn??/ HzHz*NuPORD(RloLxN^NuNVH0$n:. &Rxv|~ EflHx` N@ @Hx` NT@@/<` N:/<` N>|O` EfjHx` N@ @Hx` NR@@/<` N:/<` N>|O`n EfhHx` N@ @Hx` NX@@/<` N:/<` N>| O Ef$?< ??/*>` NO ` Ef$?< ??/*B` NO ` Ef"?< ??/*F` NO `v Ef"?< ??/*J` NO `N Ef"?< ??/*N` NO `& Ef ?< ??/*R` NO Gm Gn0F]@??` N=@0F]@??` N:/<` N=@ @O f$?< ?.?/*n` NO `V nf$?< ?.?/*r` NO `* nf"?< ?.?/*v` NO Gf Gf0F]@??` N=@0F]@??` N:/<` N=@ @O f$?< ?.?/*n` NO `V nf$?< ?.?/*r` NO `* nf"?< ?.?/*v` NO Gf0F]@??` N:0F]@??` N8/<` N6 CO f"?< ??/*n` NO `N Cf"?< ??/*r` NO `& Cf ?< ??/*v` NO L N^NuNVH8$n:. &RpBI8, k6, k|~ EflHx` N@ @Hx` NT@@/<` N:/<` N>|O` EfjHx` N@ @Hx` NR@@/<` N:/<` N>|O`n EfhHx` N@ @Hx` NX@@/<` N:/<` N>| O Ef$?< ??/*>` NO ` Ef$?< ??/*B` NO ` Ef"?< ??/*F` NO `v Ef"?< ??/*J` NO `N Ef"?< ??/*N` NO `& Ef ?< ??/*R` NO Gm Gn0F]@??` N=@0F]@??` N:/<` N=@ @O f$?< ?.?/*n` NO `V nf$?< ?.?/*r` NO `* nf"?< ?.?/*v` NO Gf Gf0F]@??` N=@0F]@??` N:/<` N=@ @O f$?< ?.?/*n` NO `V nf$?< ?.?/*r` NO `* nf"?< ?.?/*v` NO Gf0F]@??` N:0F]@??` N8/<` N6 CO f"?< ??/*n` NO `N Cf"?< ??/*r` NO `& Cf ?< ??/*v` NO LN^NuNVH8$nHmi` NJXOgBjzv`0C  r~gRC Cm ClpB RA8( Df*0C(&G8/<` N7@~XO`X Df*0C(&G8/<` N7@~XO`(0C(&G8/<` N7@~XO(R0,l7@(R0,l7@Bk`Bg/ HzHz.NupB RA8( D\Of,8SDH&G8/<` N7@~XO`\ Df,8SDH&G8/<` N7@~XO`*8SDH&G8/<` N7@~XO(R0,l7@(R0,l7@BkLN^NuNVH8&n:. Hmi` NJXOg.0E( r4HzHzCdNuA$HBjv(J`0C A hgRC Cm5E Cl S:( Ef*0C*&/<` NA81@XO`X Ef*0C*&/<` NA81@XO`(0C*&/<` NA81@XO rBHzHzBNu* r4HzHzBvNuAA8$H SAX5h SAX5h Bj`?Bg/ HzHzbNu S:( EPOf,:SEH&/<` NA81@XO`\ Ef,:SEH&/<` NA81@XO`*:SEH&/<` NA81@XO rBHzHzANu* r4HzHzAvNuAA8$H SAX5h SAX5h BjL8N^NuNV/ (n2. `00R@HC0A A1i~~1i1i1iRA Am0A A1|~1|1|1|(_N^NuNVH86.0n ( r4HzHz@Nu* nAX((D`00R@HG4C E5k5k5k5kRC Cm4C $DE5|5|5|5|L8N^NuNV/ (n4. rp4C0A A1|1|1|1|RA Amrp4AAPlSPRA Ao(_N^NuNVH8(nHmi` NJXOgRlz lzo9|2zv`d0C*(GHA~( DJPmRERR Ro?/ N.SC\O`0$T0*jҰkf0*j԰kg DJPo ?/ NSC\ORC CmL8N^NuNVH8(nHmi` NJXOgx0D* r4HzHz>NuA&HERR Ro42v-K rBHzHz>Nu.`b0C,*$nEXJjlv`FGRS So??/ NSCPO`*&G G0*k f 0*k g??/ NSCPORC CmRD DoDLN^Nuf@ ?#C@~ std :exceptionAFB:exceptionCBXXXXXXXXXXQQQQQQQQQQQQQQQQQQQQQQQQQQqqqqqqqqqqqqqqqqqqqqqqqqqqstd :bad_exceptionACE tA bad_exceptionstd :bad_a locAC*EAbad_a locNBFNBNBNANANANA:NA`NANA(NAtNA#HNA%NALNAM0NAQPNAVNAVNAX~NA_(NANANANAxNANANANARNAvNANA0NAdNA@NANA®NANB NANA(`NA>NAC$NAUZNAdNAeNAiTNAnPNAsBNAtNA|NANANANAXNANA&NAfNAɦNANA&NAfNAʦNANA&NAfNA˦NB NANA(NA ~NA NANANA NA NA$TNA'NA,NA0NA3NA7NA;NA?NABNAHNANNASNAWNA]NAb,NAgxNAlNAlNAlNAn2NAvjNAz.NAzNA4NA.NANANANANANALNARNAtNAˀNA˾NANA>NA~NA̾NANA>NA~NA;NANA>NA~NAξNANA>NA~NAϾNAڮNANANANA2NA@NAPNA`NApNANANANANANANANANA NA2NAXNA~NANANANA"NANANA$NA6NANA,NA NARNB NBNA`NANA`NANA/JNA/NA7NA|NA}NAVNAhNAfNANArNA^NANAXNANANANANA NA^NA"NA\NAȲNArNAˬNANADNAӌNABNANA(NAbNAtNAքNArNANANA8NA4NAnNB NBNBHNAJNAMNAONAYrNAcNAkNANANAvNANAHNAlNANANANANAJNAzNAעNANAڴNANANA8NANA(NB NANANANANANA$dNA*RNA,NA0DNA7NASXNAbNAkHNAqNAx:NA4NAbNANA͖NANAӨNAԘNANAHNANAnNANAVNANANAjNANA|NB NATNAbNA*NA9NADNARNAa\NAqNA>NANA$NANANAzNAـNANANB NALNA tNAVNARNA&NA5NA5:NA;LNA>NAANADNAGNAK8NANrNAQNATNAXNA]NAdlNAgVNAkXNAo\NAsVNAw~NA{NA~DNANANA$NANANANANANANA NANA NA NANANA,NANANB NATNANA NA NAjNA.NANA tNA%NA*zNA,NA/NA3NA 8NA;NA?|NADNAH4NAINAKNAPNAVNA[NA\&NAaNAhNAm*NApNAu&NAy$NA~ NATNANANAFNANANANANANANANA`NALNA&NANANAnNA4NANANANA NANANANANANA0NA\NAɌNA˾NANA$NA,NANANAתNAـNApNADNAPNAhNANAxNB NA NA NA NANA(NABNAPNA$NA($NA*@NA,NA.NA0hNA2NA5.NA7NA:"NANAnNApNA rNAt&NAvfNAxPNAyNA{NA}*NA~NANANANANANANANANANAjNANANANANANANANANAhNA$NANAʞNANAѰNANA,NANANANAPNANAJNB NB0NAhNANABNAL$$NVH8A C0<]"Qx?</.NO=@vzHn` NhHn` N?</.` N.?</.` N&H?</.` N(H/ NO9$H/NO9-H/ NO9&H O,g/ NO-@|<.XO`| gA4HP/ NOJ@POgA&HP/ NOJ@POfAC fxAPHP/ NOJ@POf?<Hn` N \OfAC$ fx`L?<Hn` N \OfAC( f (`AC fx`A4HP/ NOJ@POf?<Hn` N \OfAC fx`?<Hn` N \OfAC f (`AC fx`fA*HP/ NOJ@POf?<Hn` N \OfAC fx`?<Hn` N \OfvAC f/<Hmc` N/<Hmc` N/<Hmc` NHmc` NO`AC fx`pAHP/ NOJ@POgAHP/ NOJ@POf6pg?AHPHnNO;FNxO `(AC f`AHP/ NOJ@POfvx`AHP/ NOJ@POfvx`AHP/ NOJ@POfvx`AHP/ NOJ@POfvx`AHP/ NOJ@POfvx`AHP/ NOJ@POfvx`zAHP/ NOJ@POfvx``AHP/ NOJ@POfvx`FAHP/ NOJ@POfv x`,AHP/ NOJ@POfv x`AHP/ NOJ@POfnAC f?<` NHn` N?>Code accepted.<>Code accepted.<>Code accepted.<>Code accepted.<>Code accepted but you didn't enter a valid value enter 1 through 5 in the value field.CODE ACCEPTED - however you have already used that code. CODE ACCEPTED Thank you for assistance in referrals it is greatly appreciated and will help fund further development and enhancements within the game. This code grants you 3,000 exp for each character class (12,000 total) and 5,000 plat. Note This code is usable once only for all saves. Please save your current game IMMEDIATELY if you should load another game without saving at this point your code will be used and the bonuses will be lost. CODE ACCEPTED - however there wan an error saving the updateAn invalid code was entered 0NVH8AC0< 2QACp|2QBgHmc` NB=@BgHmc` NH=@?<Hmc` N>?<Hmc` N<?<Hmc` N:?<Hmc` N8HxNONOs$HA.HP/ NO?</ NO=@?< / NO=@?< / NO=@?< / NO=@6.?/ NO&H?./ NO(HAHP/ NO/<h?/ NO?<Hmc` N\O/?<Hmc` N\O/?<Hmc` N\O/?<Hmc` N\O/????Hmc` NXO?A>HPHnNO GOfAC` f`.?<Hmc` N\O/AVHPHnNOO HnHnNO FPOfACB f`.?<Hmc` N\O/A8HPHnNOO HnHnNO EPOfAC$ f`.?<Hmc` N\O/AHPHnNOO HnHnNO DPOfAC f`.?<Hmc` N\O/AHPHnNOO HnHnNO0m "/0m //- 0m /?.?.AHPHnNOHnHnNOHnNOXO?Hn/ NO]?./ NO?./ NONOs//<  ` NNOs//<  ` NNOs/` NOVLN^NuNew level AchivedCloseCongratulations you have leveled!!! After leveling your stats are now: -- LEVELS - total levels %d - Warrior: %d - Cleric: %d - Enchanter: %d - Wizard: %d -- Class Experience -- - Warrior: %lu - Cleric: %lu - Enchanter: %lu - Wizard: %lu -- EXP required for next level -- - Warrior: <> - Warrior: %lu - Cleric: <> - Cleric: %lu - Enchanter: <> - Enchanter: %lu - Wizard: <> - Wizard: %lu -- Support Statistics -- - HP Regen Rate: %d - Mana Regen Rate: %d - Hit Points: %lu - Mana Points: %lu - Armor Class: %lu - Attack Rating: %luNVH0AC0<2QA tCD0<"QBgHmc` NB=@?<Hmc` NB=@BgHmc` NH=@?<Hmc` NH=@Hmc` N6?<Hmc` N>?<Hmc` N<?<Hmc` N:?<Hmc` N8?< ?- HHn` NR-nHxNONOs$H?<a<`/ NO?<c/ ` N&H/- (` N4?<Hmc` N\O/?<Hmc` N\O/?<Hmc` N\O/?<Hmc` N\O/????Hmc` NXO?A :HPHnNO GOtfADC, f`.?<Hmc` N\O/A"HPHnDNOO HnDHnNO FPOfADC f`.?<Hmc` N\O/AHPHnDNOO HnDHnNO EPOfADC f`.?<Hmc` N\O/A HPHnDNOO HnDHnNO DPOfADC f`.?<Hmc` N\O/A HPHnDNOO HnDHnNO m' HPOf/<''A HPHnDNOO `?.?<?.A HPHnDNOOHnDHnNOAHPHnDNO COfATHPHnDNOPO`@ CfADHPHnDNOPO`( CfA4HPHnDNOPO`A,HPHnDNOPOHnDHnNO?.?.0m "/0m //- /- 0m /0m /?.?.A HPHnDNOHnDHnNO` N.?` N(?` N"/AHPHnDNOHnDHnNO?- "?- ?- AHPHnDNOHnDHnNO/- (/- $tNO6 CbOnl?AHPHnDNOO `ADC fHnDHnNO?- .?- ,AHPHnDNOA&HPHnDNOHnDHnNO?- 0A HPHnDNOAHPHnDNOHnDHnNO?- 6?- 4?- 2AHPHnDNOHnDHnNOJmbOTf"A0HPHnDNOHnDHnNOO`?-b?-b?-b?-b?-bAJHPHnDNOAHPHnDNOHnDHnNO?-bAHPHnDNOAHPHnDNOHnDHnNO?-b?-b?-bAHPHnDNOHnDHnNOORHnNOXO?Hn/ NO]NOs//<dc` NNOs//<dc` NNOs/` NOL N^NuCharacter Statistics: -- LEVELS - total levels %d - Warrior: %d - Cleric: %d - Enchanter: %d - Wizard: %d -- Class Experience -- - Warrior: %lu - Cleric: %lu - Enchanter: %lu - Wizard: %lu -- EXP required for next level -- - Warrior: <> - Warrior: %lu - Cleric: <> - Cleric: %lu - Enchanter: <> - Enchanter: %lu - Wizard: <> - Wizard: %lu -- Character Trade Skills -- - Fishing Skill: %d of %d (MAX). -- Character Trade Skills -- - Fishing Skill: %d of %d And %d tenths to the next skill level. -- General Statistics -- - Currently placing EXP towards class (training): WarriorClericEnchanterWizard - HP Regen Rate: %d - Mana Regen Rate: %d - Hit Points: %lu - Max Hit Points: %lu - Mana Points: %lu - Max Mana Points: %lu - Armor Class: %lu - Attack Rating: %lu Char's total HP regen rate: %d Char's total Mana regen rate: %d Platinum: %lu, Gold: %d, Silver: %d -- Equipment statistical bonuses -- Bonus to attack rating: %d Bonus to damage: %d Bonus to Armor Class: %d Armor Absorbtion factor: %%%d Armor Absorbtion factor: %98(Max) Feedback (damage reflect): %d Vampirical (life siphon): %d Tracking (%to find monsters): %d Stealth (% to avoid monsters): %d HP Regen (increase heal HP): %d Mana Regen (increase heal Mana): %d -- Enhancments on character -- You are not currently under any enhancemnts! -- Enhancments on character -- Bonus to attack rating: +%d Bonus to damage: +%d Bonus to Armor Class: +%d Feedback (damage reflect): +%d Vampirical (life siphon): +%d Tracking (% to find monsters): +%d Stealth (% to avoid monsters): +%d Regeneration (increase heal):+%d Boost in max HP's: +%dNV*H8A6C0p1"QNOs$HpBA(A<(,A-P-hHxNOAHP/ NO?</ NO:?< / NO6?< / NO>?< / NO=@.8?/ NO(H:?/ NO&H6?/ NO.?../ NO-H*J-cO<?pA(A/( ` NdPO/A~HPHn0NOO `AHPHn0NOPOHn0NOXO?Hn0/.*NO]/ ` NOLN^NuYou have been killedStart new gameLoad saved gameNew GameLoad SaveQuick LoadYou were killed by a %s You can either load a previously saved game or start a new game from scratch.You have died due to your previous actions! You can either load a previously saved game or start a new game from scratch.NV^H8AC0<"QA C0<"QA"C~""20n( r` N|&G(G86+F:+HB.}B.y8+J>+L|=|zJDo?Hmh` N~<\OJGo?Hmh` N~=@z\OHxNONOs$Hmi8XOm mi:n|}min|yA hHP/ NO?</ NO=@b?< / NO=@d?< / NO=@f?< / NO=@h=nbr?.r/ NO(H=ndt?.t/ NO-Hj=nfv?.v/ NO-Hn?.h/ NO-H^J.}O8fA HP/ NOPO`A HP/ NOPOA HP/.jNOA HP/.nNO/<?.r/ NO/<5?.t/ NO/<h?.v/ NOI>0T/` N4JTO2oTJ.}fNJ.yfH` N.?` N(?` N"/A *HPHnNOO CgP .}fJ?Hmh` N\O/?Hmh` N\O/A HPHnNOO` .yf?Hmh` N\O/` N4` N.?` N(?` N"/?Hmh` N\O/?Hmh` N\O/A HPHnNOO`JJTo Cf?.Hmh` N8 D\Ofd?- Hmd ` N?<` NHmd ` N?<` NXHxNOO`p G(GHn~?+`Hmd ` Np`A(A/( Hn~?Hmh` N\O/A bHPHnNOO`: Df2??Hmh` N\O/A ^HPHnNOO` Do4??Hmh` N\O/?A `HPHnNOO`?Hmh` N\O/A zHPHnNOO ` Cf?.Hmh` N8 D\Ofd?- Hmd ` N?<` NHmd ` N?<` NXHxNOO`.p G(GHn~?+`Hmd ` Np`A(A/( Hn~?Hmh` N\O/A HPHnNOO` Df0??Hmh` N\O/A HPHnNOO`d Do2??Hmh` N\O/?A HPHnNOO`,?Hmh` N\O/A HPHnNOO HnHnNOPO Eg Ef?.Hmh` N6 C\Ofd?- Hmd ` N?<` NHmd ` N?<` NXHxNOO`p G(GHn~?+`Hmd ` Np`A(A/( Hn~?Hmh` N\O/A HPHnNOO` Gf2?.z?Hmh` N\O/A HPHnNOO`f Go4?.z?Hmh` N\O/?A HPHnNOO`,?Hmh` N\O/A HPHnNOO HnHnNOPO/ ` NHnNOXO?Hn/.^NO]NOs//<  ` NNOs//<  ` NOLN^NuLoot WindowLootUseDeleteCloseThis pile of loot contains: Platinum: %lu Gold: %d, Silver: %dYou found a %s %s When you look into the fire you see a glint of something shimmering amongst the embers. Perhaps when the fire dies down you can inspect the ashes.You found a %s %s Resale on this item values at: Platinum: %lu, Gold: %d, Silver: %d You found %s This trophy is a %s taken From a %s You found a %s Max stack size of this type of item is %d You found a stack of %d %ss Max stack size of this type of item is %d You found a %s You found a %s This trophy is a %s taken From a %s You found a %s Max stack size of this type of item is %d You found a stack of %d %ss Max stack size of this type of item is %d You found a %s This lot also contains a %s This trophy is a %s taken From a %s You found a %s Max stack size of this type of item is %d You found a stack of %d %ss Max stack size of this type of item is %d You found a %sNV H8NOs$H?</ NO8?< / NO:?< / NO<?< / NO6>?/ NO-H 8?/ NO(H:?/ NO-H?/ NO-HAC0<"QA bCp|"QA F-P-hB.0n, "<` N|&G(G86+BnHxNO?.Hmhd` N CO:f0.mhf Jmho|A HP/ NO/<h?/ NO kOf0/+` NjXO//+A HPHnNOO`2,+/+` NjXO///A HPHnNOOJCg Cf./+|` NjXO/A HPHnNOO `B CfA |HPHnNOPO`( CfA HPHnNOPO` CfA HPHnNOPO` Cf0m ,ܭ  Fl|0F/` N4J.XOfJ` N.?` N(?` N"/A ,HPHnNOO`p` N.?` N(?` N"/A HPHnNOO`& Cf Hn?.Hmhd` NO HnHnNOPO Cf <-h Fg0W@ @c Ff=|A HHP/. NO CPOfA 8HP/ NOPO` Cf"A 6HP/ NOA :HP/.NOO` CfA (HP/ NOPO` CfA $HP/ NOPO` CfA HP/ NOPO`<-h Ff CfA HP/ NOPO`h Ff CfA HP/ NOPO`L Ff CfA HP/ NOPO`0 Ff CfA HP/ NOPO` CfA HP/ NOPO Cg0W@ @c ng Cf*=| =|=|X=| Hn?/ NOO `` CfZ=|}=|GG6=| Hn?/ NO=|46FHn?/ NO=|6/Hn?/ NOO Cg0W@ @c ng CfJ.f(?/ NO\O` Cf ?/ NO\O` ?/ NO\O Cf ?/ NO\O` ?/ NO\O/.NOKXO?Bg/.NO^HnNOXO?Hn/.NO]NOs//<  ` NNOs//<  ` N/ ` NO&LN^NuNPC conversation initiated%s glares at you untrustingly. %s%s says: Hello my name is %s %s This NPC sells %s. This NPC gives out quests. This NPC exchanges cash for exp. This NPC exchanges exp for cash. This NPC is an INN keeper. Resting at an inn assures a peaceful nights sleep. By using this you will gain health and mana fast! The amount healed for spending the night at an INN and cost vary according to the players level. Your cost is: Platinum %lu, Gold %d, Silver %d This NPC is an INN keeper. Resting at an inn assures a peaceful nights sleep. By using this you will gain health and mana fast! You have alreay paid to enter go ahead and enter the buildingCloseLets see your goods!Complete QuestGet QuestTrade Cash for EXPTrade EXP for CashPay for a roomAccept AssignmentTurn in LetterTurn in LetterTurn in LetterTurn in CopperNVH8HxNONOs$HAHP/ NO?</ NO>?< / NO<?< / NO:?< / NO86?/ NO&H?/ NO(HAHP/ NO/<h?/ NO?/ NO?/ NO/.NOXO?/./ NO]NOs//<  ` NNOs//<  ` NNOs/` NOlLN^NuTile selection informationCloseNVH8A(CpJ"QHxNONOs$HA6HPANHPAPHPATHPHnNOA"HP/ NO?</ NO>?< / NO<?< / NO:?< / NO86?/ NO&H?/ NO(HAHP/ NO/<h?/ NO?/ NO?/ NOHnNOXO?Hn/ NO]NOs//<  ` NNOs//<  ` NNOs/` NOLN^Nuhttp://MassiveCreations.com/3.10.0101/27/05The Adventures of Realm Walker By: Matt lamusga. About form build date: %s Version: %s 2004 - All rights reserved For registration, game documentation, or to check out whats new with Realm Walker please visit: %s About this gameCloseNV?<+/ NO<?<,/ NO:<'/ NO80.O.S@gS@gfS@g0`6=C6ng4ng.ng(Gg$Fg EgA0HP` NXO`xnf <?<HzHzNuXO`nf <?<HzHzNuXO`nf<?<HzHzNuXO`dGf<?<HzHzNuXO`BFf<?<HzHzrNuXO` Ef<?<HzHzPNuXO fB-|&?<` NHmd ` NHxNOO `=C6ng4ng.ng(Gg$Fg EgA2HP` NXO`nf;|rnf;|rnf;|rGf;|rFf;|rEf;|r?<NOo$H/ ` N@` HmNOs/NONOs/` NO` =C6ng4ng.ng(Gg$Fg EgAHP` NXO`̶nfB'?<Hn` NPOnfB'?<Hn` NPOnfB'?<Hn` NPOGfB'?<Hn` NPOFfB'?<Hn` NPOEfB'?<Hn` NPON<+x;|w;|x;|x;|x;|x;|x;|x ;|x ;|x;|x;|x;|x;|x;|x?<>/ NO\O?/ NO(H?<7/ ` N-H&?<9/ ` N-H*?<:/ ` N-H.?<;/ ` N-H2?<+:+n>lJEoH0E-H"?Hmh` N"."` N|\O/` N4XO`,?Hmh` N\O/` N4XO` N.J@oVD` N(J@oVD` N"Jo8` N"/AHPHnNOApRJf&@ R@@O D oAC f`AC f` N.J@o>` N.?AvHPHnNOHnHnNOAC^ fO` N(J@o>` N(?A,HPHnNOHnHnNOAC fO` N"Jg>` N"/AHPHnNOHnHnNOAC fO?Hmh` N&HA"K fJE\OoFA@C f EfHn@?AzHPHnNOO`Hn@?AfHPHnNOOApRJf(pb@8FHHnHnA:HP rP` N|A(AHhkNOO`8FH rP` N|A(AAk&H.H?.H?.H?.H?.H?.H?.H?.H?.H?.H?.H?.H?.H?AHP/ NOHn/ NOO* ЀA(A1Gw`B8FH rP` N|A(AAkCR f ЀA(A1|wRC0\@@mHmk/.&NOHml*/.*NOHmlz/..NOHml/.2NOHmm/.6NOHmmj/.:NO n>O0o?<0.>]@?Bg?/ NOO `?<B?/ NOO /- (` N4` N.?` N(?` N"/A`HPHmkNOHmk?<?/ NO/ ` NO"LN^Nu%lu - See info - S%d G%d P%lu%d %s%d %ss %s%s %c%c%c%c%c%c%c%c%c%c%c%c... Plat:%lu, Gold:%d, Silver:%dNVH86.NOs$HNOu?</ NO:?< / NO=@?< / NO=@?< / NO8=E ?. / NO(H?/ NO-HAC0<"QAjCpJ"QAC""2?Hmh` N=@?Hmh` N=@?Hmh` N=@?Hmh` N>?Hmh` N=@?Hmh` N"<?Hmh` N =@?Hmh` N(:?Hmh` N=@?Hmh` N.8B.ACp"QACp"Q=|?Hmh` N&@A HP/ NOAHP/ NO/<h?. / NO?./ NO?./ NOmin|=mx n o0n "` N|&@?Hmh` N$HA"J fJmx\Oon?Hmh` N~=@AC f=mx n\OfHn?.AFHPHnNOO`Hn?.A0HPHnNOO g:/ ` N4 .XOf=mx noT?.` N.?` N(?` N"/HnAHPHnNOO` nfT?.` N.?` N(?` N"/HnAHPHnNOO`` N.?` N(?` N"/HnAHPHnNOO`D=mx noT?.` N.?` N(?` N"/HnAHPHnNOO` nfT?.` N.?` N(?` N"/HnAHPHnNOO`` N.?` N(?` N"/HnAHPHnNOO`6 .fHnAHPHnNOO `HnAHPHnNOO ?Hmh` N\O @"b @0;NFZn"6J^rARHPHnNOPO`AtHPHnNOPO`AHPHnNOPO`AHPHnNOPO`lAHPHnNOPO`XA$HPHnNOPO`DANHPHnNOPO`0AHPHnNOPO`AHPHnNOPO`AHPHnNOPO`A HPHnNOPO`ADHPHnNOPO`A~HPHnNOPO`AHPHnNOPO`AHPHnNOPO`AHPHnNOPO`|AHPHnNOPO`jAhHPHnNOPO`XAHPHnNOPO`FAHPHnNOPO`4AHPHnNOPO`"AHPHnNOPO`A:HPHnNOPO?Hmh` N @\Of0. S@?Hmh` N6 C\Of?< ` NXTO` p E(EHn?*`Hmd ` NI`G`?pA(A/( HnAHPHnNOHnHnNO?pA(A/( HnAHPHnNOHnHnNOO>` .fZ?Hmh` N \Og,?Hmh` N\O/AHPHnNOO HnHnNOPO`?Hmh` N\O?AHPHnNOHnHnNO?Hmh` N Og&?Hmh` N$H/ HnNOO0. @ bt@0;NhBh"hhhhF?.AHPHnNOHnHnNOO`(?.AHPHnNOHnHnNOO`?.AHPHnNOHnHnNOO`?.AHPHnNOHnHnNOO`?.AHPHnNOHnHnNOO`?.AHPHnNOHnHnNOO`j?.A&HPHnNOHnHnNOO`F?.A8HPHnNOHnHnNOO`"?.AZHPHnNOHnHnNOO0. @ bb@0;NV@dVVVV6?ARHPHnNOHnHnNOO`?A>HPHnNOHnHnNOO`?A.HPHnNOHnHnNOO`?A"HPHnNOHnHnNOO`?A(HPHnNOHnHnNOO`?A&HPHnNOHnHnNOO`d?A.HPHnNOHnHnNOO`B?A6HPHnNOHnHnNOO` ?ALHPHnNOHnHnNOO0. @ bb@0;NV@dVVVV6?ADHPHnNOHnHnNOO`?A0HPHnNOHnHnNOO`?A HPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?AHPHnNOHnHnNOO`d?A HPHnNOHnHnNOO`B?A(HPHnNOHnHnNOO` ?A>HPHnNOHnHnNOO0. @ bb@0;NV@dVVVV6?A6HPHnNOHnHnNOO`?A"HPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?A HPHnNOHnHnNOO`?A HPHnNOHnHnNOO`d?AHPHnNOHnHnNOO`B?AHPHnNOHnHnNOO` ?A0HPHnNOHnHnNOO0. @ bb@0;NV@dVVVV6?A(HPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?AHPHnNOHnHnNOO`?AHPHnNOHnHnNOO`d?AHPHnNOHnHnNOO`B?A HPHnNOHnHnNOO` ?A"HPHnNOHnHnNOOHnNOXO?Hn/.NO]NOs//<  ` NNOs//<  ` NBmxNOs/` NOLN^NuSelected item informationClose%d %sStack of %d %ss%s Value - Platinum %lu, Gold %d, Silver %d for the whole stack Max stack size of this type of item is %d %s Value - Platinum %lu, Gold %d, Silver %d Max stack size of this type of item is %d %s Value - Platinum %lu, Gold %d, Silver %d %s Value - Platinum %lu, Gold %d, Silver %d for the whole stack Max stack size of this type of item is %d %s Value - Platinum %lu, Gold %d, Silver %d Max stack size of this type of item is %d %s Cost - Platinum %lu, Gold %d, Silver %d %s Value: 0 %s Cost: 0 Category: Head slot. This item fits over your head. Category: Neck slot. This item fits around your neck. Category: Left Ring slot. This item fits on a finger or your Left hand. Category: Left Shoulder slot. This item covers your Left shoulder. Category: Left Arm slot. This item covers your Left Arm. Category: Left Hand slot. This item coveres your Left Hand. Category: Right Ring slot. This item fits on a finger or your Right hand. Category: Right Shoulder slot. This item covers your Right shoulder. Category: Right Arm slot. This item covers your Right Arm. Category: Right Hand slot. This item coveres your Right Hand. Category: Chest slot. This item fits over your chest region as protection. Category: Shield slot. This item is held in the opposite hand of your weapon Category: Belt slot. Category: Waist/Pants slot. This is the region shorts would cover Category: Left Leg slot. This covers the region from the bottom of your shorts to your feet. Category: Left Foot slot. This covers your feet. Category: Right Leg slot. This covers the region from the bottom of your shorts to your feet. Category: Right Foot slot. This covers your feet. Category: Potion. This is a consumable item non equip able. Category: Spell slot. This is a consumable item non equip able. Category: Weapon slot. This item is weilded as a weapon. Category: Scroll. This is a consumable item non equip able. Category: Robe takes up chest and Waist/Pants slot. %s from %s Creature level %d ================ This memento of a recent kill is a %s that was taken from a %s. When the creature was killed it was level %d %s Items level: %d Stats: Plus %d to hit Stats: Plus %d to damage Stats: Plus %d to Armor Class Stats: Plus %d Feedback (damage return/reflect) Stats: Plus %d Vampirical (life siphon) Stats: Plus %d Tracking (odds to find monster) Stats: Plus %d Stealth (odds to avoid monsters) Stats: Plus %d HP Regeneration (increased healing while resting) Stats: Plus %d Mana Regeneration (increased Mana heal while resting) Plus %d to hit Plus %d to damage Plus %d to Armor Class Plus %d Feedback (damage return/reflect) Plus %d Vampirical (life siphon) Plus %d Tracking (odds to find monster) Plus %d Stealth (odds to avoid monsters) Plus %d Regeneration (increased healing while resting) Stats: Plus %d Mana Regeneration (increased Mana heal while resting) Plus %d to hit Plus %d to damage Plus %d to Armor Class Plus %d Feedback (damage return/reflect) Plus %d Vampirical (life siphon) Plus %d Tracking (odds to find monster) Plus %d Stealth (odds to avoid monsters) Plus %d Regeneration (increased healing while resting) Stats: Plus %d Mana Regeneration (increased Mana heal while resting) Plus %d to hit Plus %d to damage Plus %d to Armor Class Plus %d Feedback (damage return/reflect) Plus %d Vampirical (life siphon) Plus %d Tracking (odds to find monster) Plus %d Stealth (odds to avoid monsters) Plus %d Regeneration (increased healing while resting) Stats: Plus %d Mana Regeneration (increased Mana heal while resting) Plus %d to hit Plus %d to damage Plus %d to Armor Class Plus %d Feedback (damage return/reflect) Plus %d Vampirical (life siphon) Plus %d Tracking (odds to find monster) Plus %d Stealth (odds to avoid monsters) Plus %d Regeneration (increased healing while resting) Stats: Plus %d Mana Regeneration (increased Mana heal while resting)NV(H8NOs$HACp"QANC`p"Q;|w;|x;|x;|x;|x;|x;|x ;|x ;|x;|x;|x;|x;|x;|x?<E<D/ NO?<\/ NO\O?/ NO(HxcO` 0D ЀA(A6(  Cg CfSDJDn?<M/ ` N-H(?<O/ ` N-H,?<P/ ` N-H0?<Q/ ` N-H4?<R/ ` N-H8?<S/ ` N-H-rpG@mnHmm/.(NOHmn /.,NOHmnZ/.0NOHmn/.4NOHmn/.8NOHmoJ/.DJPX`hpv~xvT`x'vT`zxv,`tx3v:`nx>v2`hxIv2`bx6<`Zx36<`Rx>6<`JxI6<`Bxfv-`AF$AB%HBjBj Bj Bj5|5|5|BjBjBj CPn Cn$ Cn/ ?/ ` NO ` C1n/ ?/ ` NO ` CJn/ ?/ ` NO ` Cbn/ ?/ ` NO `` C|n/ ?/ ` NO `< Cn/ ?/ ` N O ` Cn/ ?/ ` N&O ` Cn/ ?/ ` N,O ` Cvn$ Cn/ ?/ ` N2O ` Cn/ ?/ ` N8O `~ Cn/ ?/ ` N>O `Z Cn/ ?/ ` NDO `6 C+n/ ?/ ` NJO ` CDn/ ?/ ` NPO ` C]n/ ?/ ` NVO ` Cvn/ ?/ ` N\O ` Cn$ Cn/ ?/ ` NbO `x Cn/ ?/ ` NhO `T Cn/ ?/ ` NnO `0 Cn/ ?/ ` NtO ` Cn/ ?/ ` NzO ` Cn/ ?/ ` NO ` Cn/ ?/ ` NO ` Cn/ ?/ ` NO `z Cn$ C0n/ ?/ ` NO `N CMn/ ?/ ` NO `* Cbn/ ?/ ` NO ` Cxn/ ?/ ` NO ` Cn/ ?/ ` NO ` Cn/ ?/ ` NO ` Cn/ ?/ ` NO `v Cnn/ ?/ ` NO `P Cn/ ?/ ` NO `, Cn/ ?/ ` NO ` C n/ ?/ ` NO ` Cn/ ?/ ` NO ` C#n/ ?/ ` NO ` C1n/ ?/ ` NO `x C@n/ ?/ ` NO `T CPnL/ ?/ ` NO `. C^n Cn$ Can/ ?/ ` NO ` Cjn/ ?/ ` NO ` Csn/ ?/ ` NO ` C|n/ ?/ ` NO ` Cn/ ?/ ` N O `j Cn/ ?/ ` NO `F Cn/ ?/ ` NO `" Cn/ ?/ ` NO ` Cn$ Cn/ ?/ ` N"O ` Cn/ ?/ ` N(O ` Cn/ ?/ ` N.O ` Cn/ ?/ ` N4O `d Cn/ ?/ ` N:O `@ Cn/ ?/ ` N@O ` Cn/ ?/ ` NFO ` Cn/ ?/ ` NLO ` C C+n/ ?/ ` NO `  C3n/ ?/ ` NO ` C;n/ ?/ ` NO ` CCn / ?/ ` NO ` CJn/ ?/ ` NO ` CRn/ ?/ ` NO ` d C[n/ ?/ ` NO ` @ Ccn/ ?/ ` NO `  Ckn/ ?/ ` NO ` Crn/ ?/ ` NO ` Czn/ ?/ ` NO ` Cn/ ?/ ` NO ` C 9n Cn$ Cn/ ?/ ` NO `V Cn/ ?/ ` NO `2 Cn/ ?/ ` NO ` Cn/ ?/ ` NO ` Cn/ ?/ ` NO ` Cn/ ?/ ` NO ` Cn/ ?/ ` NO `~ Cnv/ ?/ ` NO `X Cn$ C2n/ ?/ ` NO `, CKn/ ?/ ` NO ` Cdn/ ?/ ` NO ` C}n/ ?/ ` NO ` Cn/ ?/ ` NO ` Cn/ ?/ ` N O `x Cn/ ?/ ` N&O `T CnL/ ?/ ` N,O `. C n$ Cn/ ?/ ` N2O ` C n/ ?/ ` N8O ` C 4n/ ?/ ` N>O ` C En/ ?/ ` NDO ` C ^n/ ?/ ` NJO `r C wn/ ?/ ` NPO `N C n/ ?/ ` NVO `* C n"/ ?/ ` N\O ` C qn$ C n/ ?/ ` NbO ` C n/ ?/ ` NhO ` C n/ ?/ ` NnO ` C n/ ?/ ` NtO `l C &n/ ?/ ` NzO `H C ?n/ ?/ ` NO `$ C Xn/ ?/ ` NO ` C qn/ ?/ ` NO ` C n/ ?/ ` NO ` C n/ ?/ ` NO ` C n/ ?/ ` NO `n C n/ ?/ ` NO `J C n/ ?/ ` NO `& C n/ ?/ ` NO ` C $n/ ?/ ` NO ` C 9n/ ?/ ` NO ` C n$ C Rn/ ?/ ` NO ` C gn/ ?/ ` NO `h C n/ ?/ ` NO `D C n/ ?/ ` NO ` C n/ ?/ ` NO ` C n/ ?/ ` NO ` C n/ ?/ ` NO ` C n/ ?/ ` N O ` C n" C n/ ?/ ` N&O `b C 3n/ ?/ ` N,O `> C Bn/ ?/ ` N2O ` C `n/ ?/ ` N8O ` C ~n/ ?/ ` N>O ` C n/ ?/ ` NDO ` C n/ ?/ ` NJO ` C n/ ?/ ` NPO `d C n/ ?/ ` NVO `B C n/ ?/ ` N\O ` C n/ ?/ ` NbO JL N^NuNV/ / HxNO&H$K/ ?. /.N,&R Og/ NOXO K$_&_N^NuNV/ / HxNO&H$K/ ?. /.N&j Og/ NOXO K$_&_N^NuNVH0HxNO&H$K/ ?. /.N6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.Nn6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.N.6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.N6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.N6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.Nn6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.N.6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.N6* Og/ NOXO0L N^NuNVH0HxNO&H$K/ ?. /.N6* Og/ NOXO0L N^NuNV0. @b@0;N,28>DJPV\bhntzA`|A`vA `pAn`jA`dA`^A`XA&`RA`LA`FA@`@A`:A`4AH`.A&`(A`"A `A x`A `A |` A (`A |N^NuThis spell will restore part of the casters health.This spell will increase the maximum amount of hit points of the player for limited a duration.This spell will increase the maximum amount of hit points healed while resting for limited a duration.This spell will grant a short duration of levitation lifting the player into the air.This spell teleports the player back to town. Each teleportation spell has a delay between when the spell is activated and when the spell completes. The delay varies according to the level of the spell.This spell will increase ones ability to hit an opponent for a limited duration.This spell increases your ability to damage an opponent on contact for a limited duration.This spell increases your Armor Class for a limited duration. Increasing your armor class makes it harder for creatures to hit you and you take less damage when they do hit you.When this spell is used it will provide the caster with protection for a limited duration. While under the effect of this spell any opponent who hits the caster will suffer damage for striking the caster.While under the effects of this spell any successful strike on an opponent will result in the caster stealing part of the opponent's life (HP's) and adding it to his own.This spell lasts for a limited duration. While under the influence of this spell the casters ability to find monsters increases.This spell lasts for a limited duration. While under the influence of this spell the casters ability to hid from monsters improves. This will help decrease the odds of a monster appearing and attacking.This spell will permanently reduce the level of the creature hit by this spell dropping its skills accordingly. The experience and cash rewarded remains the amount you would receive if it was full level.This spell will permanently reduce the Hit points of the creature this spell is used on. The amount of hit points this spell reduces cannot exceed %75. The experience and cash rewarded remains the same after casting this spell.This spell will permanently reduce the Armor Class of the creature this spell is used on. The experience and cash rewarded remains the amount you would receive if he was full level.This spell will permanently reduce the Attack rating of the creature this spell is used on. The experience and cash rewarded remains the amount you would receive if he was full level.This spell will reduce the Movement speed of the creature this spell is used on. The experience and cash rewarded remains the amount you would receive if he was full level. NOTE: any damage to the creature under this effect will break the effectThis spell inflicts damage on targets opponents using mystical powersThis spell inflicts damage and knocks an opponent backwards on contact. When counting how far this spell moves a opponent backwards take note after the spell is used the creatures gets to move a round.This spell inflicts damage and stuns an opponent on contact. The stun amount equals how long before your opponent can move again. NOTE striking the creature will break the stun!This spell inflicts damage returning a percentage of the damage given back to the caster. ]NV/ /6. $n5|5|?</.` N%H5|0@05@ 0@05@0@ 5@\O0@ @bF@0;N:DNXblv $,4A$`A"$`A4$`AL$`A`$`At$`A$`A$`A$`A$`A$`A$`A$`A$`vA6$`nAP$`fA\$`^An$`VA|$`NA$`FA$`>A$`6A$`.A$`&A$`A$`A$`A$`A$&$_N^NuGargantuan Orb of Lightning DeliveryTiny Rain Poisonous SludgeNegligible Rain Poisonous SludgeSlight Rain Poisonous SludgeMedium Rain Poisonous SludgeTypical Rain Poisonous SludgeStandard Rain Poisonous SludgeAbove average Rain Poisonous SludgeGreater Rain Poisonous SludgeMajor Rain Poisonous SludgeEnormous Rain Poisonous SludgeImmense Rain Poisonous SludgeColossal Rain Poisonous SludgeSuperior Rain Poisonous SludgeGargantuan Rain Poisonous SludgeTiny Swarm of PainNegligible Swarm of PainSlight Swarm of PainMedium Swarm of PainTypical Swarm of PainStandard Swarm of PainAbove average Swarm of PainGreater Swarm of PainMajor Swarm of PainEnormous Swarm of PainImmense Swarm of PainColossal Swarm of PainSuperior Swarm of PainGargantuan Swarm of PainNV/ /6. $n5|5|5|?</.` N%H5|0@@@5@ 0@@5@0@@5@\O0@ @b@0;N*4>HR\dlt|A$`A$`A$`A$`A$`A$`vA$`nA $`fA0$`^AF$`VAT$`NAd$`FAv$`>A$`6A$`.A$`&A$`A$`A$`A$`A$&$_N^NuNegligible Relocate TargetSmall Relocate TargetInferior Relocate TargetSlight Relocate TargetMedium Relocate TargetAverage Relocate TargetTypical Relocate TargetNormal Relocate TargetAbove average Relocate TargetGreat Relocate TargetImmense Relocate TargetColossal Relocate TargetGargantuan Relocate TargetEpic Relocate TargetNegligible Push FoeSmall Push FoeInferior Push FoeSlight Push FoeMedium Push FoeAverage Push FoeTypical Push FoeNV/ /6. $n5|5|5|?</.` N%H5|0@@@5@ 0@@5@0@@5@\O0@ @bF@0;N:DNXblv $,4A$`A $`A$`A $`A($`A0$`A:$`A>$`AL$`AV$`Ab$`Al$`Av$`A$`vA$`nA$`fA$`^A$`VA$`NA$`FA$`>A$`6A $`.A$`&A2$`AF$`AZ$`An$`A$&$_N^NuNormal Push FoeAbove average Push FoeGreat Push FoeImmense Push FoeColossal Push FoeGargantuan Push FoeEpic Push FoeNegligible Press TargetSmall Press TargetInferior Press TargetSlight Press TargetMedium Press TargetAverage Press TargetTypical Press TargetNormal Press TargetAbove average Press TargetGreat Press TargetImmense Press TargetColossal Press TargetGargantuan Press TargetEpic Press TargetNegligible Thump Opponent BackSmall Thump Opponent BackInferior Thump Opponent BackSlight Thump Opponent BackMedium Thump Opponent BackAverage Thump Opponent BackTypical Thump Opponent BackNormal Thump Opponent BackNV/ /6. $n5|5|5|?</.` N%H5|0@@@5@ 0@@5@0@@5@\O0@ @b@0;N*4>HR\dlt|A$`A$`